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sydney/q3-sydney-qvm
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99abd01c2f5e1a181acb8623edceff10cd918751
q3-sydney-qvm/code/server
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Thilo Schulz 6fe78df757 Fixed missing initialization of idPack and missionPack variables which may result in failure to autodownload files from the server even if legitimate.
2006-05-15 19:50:44 +00:00
..
server.h
* Added STATUS
2005-10-29 01:53:09 +00:00
sv_bot.c
* Added STATUS
2005-10-29 01:53:09 +00:00
sv_ccmds.c
- Replaced SV_GetPlayerByName with SV_GetPlayerByHandle that supports lookup of client_t structures by playernum, too.
2006-05-02 21:20:07 +00:00
sv_client.c
Fixed missing initialization of idPack and missionPack variables which may result in failure to autodownload files from the server even if legitimate.
2006-05-15 19:50:44 +00:00
sv_game.c
- change long to intptr_t for 64bit windows compatability
2006-02-18 19:07:23 +00:00
sv_init.c
- Added SV_Shutdown to Linux signal handler to ensure that clients don't hang when server gets killed, as suggested by Tony J. White
2006-05-04 13:59:58 +00:00
sv_main.c
* Yet another tweak to the long server uptime bug fix
2006-04-28 17:31:02 +00:00
sv_net_chan.c
* Added STATUS
2005-10-29 01:53:09 +00:00
sv_rankings.c
* Added STATUS
2005-10-29 01:53:09 +00:00
sv_snapshot.c
* Added STATUS
2005-10-29 01:53:09 +00:00
sv_world.c
* Added STATUS
2005-10-29 01:53:09 +00:00
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