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sydney/q3-sydney-qvm
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7f4b34bf095a4e36d34cbdb2653edf11e7239325
q3-sydney-qvm/code/sys
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Zack Middleton 1902b6e659 Fix compiling on Windows without Steam path/appid
2015-09-26 19:26:21 -05:00
..
con_log.c
* Add con_log.c and con_passive.c from r1222 to quake3.vcproj.
2007-12-02 00:48:59 +00:00
con_passive.c
* Add con_log.c to log all console output
2007-11-30 18:32:52 +00:00
con_tty.c
Removed 0xAD character, from /dev/humancontroller.
2012-06-19 14:47:30 +00:00
con_win32.c
Add arrow key support for win32 console
2015-01-26 02:39:59 -06:00
sys_loadlib.h
Don't search system directories for renderer lib
2011-08-01 09:33:48 +00:00
sys_local.h
Use SDL 2 instead of SDL 1.2
2013-01-17 18:20:03 +00:00
sys_main.c
Fix pid file ignoring user set fs_homepath
2014-10-29 00:03:49 -05:00
sys_osx.m
CVE-2012-3345
2012-06-14 18:28:58 +00:00
sys_unix.c
Make steam path optional at compile time for standalone games
2015-09-22 19:25:16 -05:00
sys_win32.c
Fix compiling on Windows without Steam path/appid
2015-09-26 19:26:21 -05:00
win_resource.h
* Merge unified-sdl to trunk
2007-09-05 18:17:46 +00:00
win_resource.rc
* Fix to win_resource.rc for MSVC build
2007-11-03 21:53:50 +00:00
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