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6cea11c6651fbdd580b49ad6bf022286bc59a467
q3-sydney-qvm/code/server
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Ryan C. Gordon 8d0f212521 When dropping bots, don't move to CS_ZOMBIE. Go straight to CS_FREE.
They aren't a real network connection, so you don't want to waste time before
 opening the slot for humans.

  Fixes Bugzilla #4243.
2009-09-15 01:11:09 +00:00
..
server.h
Make servers echo challenge codes from client getchallenge commands
2009-06-01 05:28:47 +00:00
sv_bot.c
mark functions static (#4010)
2009-05-08 09:48:45 +00:00
sv_ccmds.c
This could never have worked in the first place. Duh.
2009-05-28 07:52:09 +00:00
sv_client.c
When dropping bots, don't move to CS_ZOMBIE. Go straight to CS_FREE.
2009-09-15 01:11:09 +00:00
sv_game.c
fix strict aliasing issues
2008-11-03 17:03:54 +00:00
sv_init.c
I'll retain the new way seeding the random number generator.. these calls are therefore redundant
2009-05-31 20:30:37 +00:00
sv_main.c
- fix typo in previous commit to net_ip.c
2009-06-23 00:59:47 +00:00
sv_net_chan.c
Fixed triggering Com_Error() when kicking a large number of bots at once.
2009-09-14 23:12:54 +00:00
sv_rankings.c
- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
2008-03-25 21:36:09 +00:00
sv_snapshot.c
* Rename voip cvar to cl_voip
2008-07-07 22:31:39 +00:00
sv_world.c
mark functions static (#4010)
2009-05-08 09:48:45 +00:00
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