Files
q3-sydney-qvm/code
Thilo Schulz 56f16e10d6 Various bugfixes by Tobias Kuehnhammer (#5270)
- A stupid bug where bots re-trigger jumppads if they fell onto it.
- A small "memset" bug concerning player animations.
- Reward sounds were never cleared and thus they are played on a map restart.
- Safer and more secure handling of disconnected clients and clients with 
  malformed or illegal info strings.
- first_gauntlet_hit.wav was not played (ops/ps) bug
- capturelimit not hit (from OAX)
2012-07-01 17:27:52 +00:00
..
2012-06-18 16:32:03 +00:00
2012-04-10 06:01:16 +00:00
2012-06-19 15:14:57 +00:00
2012-06-19 15:14:57 +00:00