Files
q3-sydney-qvm/code/renderergl1
Zack Middleton 30fdd88c9f Fix floating point precision loss in renderer [part 1]
Patch for https://bugzilla.icculus.org/show_bug.cgi?id=5931 by
Eugene C. from 2013 plus recent fix for tcMod rotate.

I merged the changes into the OpenGL2 renderer though the fix for
tcMod turb doesn't translate.
2017-08-02 23:44:44 -05:00
..
2014-09-01 11:31:39 +01:00
2016-05-16 03:17:03 -05:00
2016-11-01 16:37:38 +00:00