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sydney/q3-sydney-qvm
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2937ac76616459fd7fb85dccb36b8ca2cddfa5f4
q3-sydney-qvm/code/server
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/dev/humancontroller bbd17d75ce reduce the amount of compiler warnings for variable shadowing
2013-05-30 15:43:20 -05:00
..
server.h
Unify/cleanup max snapshot entities on client and server
2013-02-11 15:49:47 -06:00
sv_bot.c
Give botlib com_basegame for botlib.log path
2013-04-22 23:11:10 -05:00
sv_ccmds.c
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
2012-11-01 06:03:15 +00:00
sv_client.c
Fix clients being able to reset their player state and respawn using donedl.
2012-12-15 08:08:46 +00:00
sv_game.c
Allow VM_Restart to load unpure qagame.qvm so that local server won't crash after map_restart if server operator has qagame.qvm residing outside pak file (#5196)
2011-09-27 22:16:07 +00:00
sv_init.c
Unify/cleanup max snapshot entities on client and server
2013-02-11 15:49:47 -06:00
sv_main.c
Add length check here as well, thanks Ensiform
2012-12-03 17:58:55 +00:00
sv_net_chan.c
Fix legacy protocol with new packet queueing
2011-07-17 23:43:33 +00:00
sv_rankings.c
add a missing '\n', remove some unwanted ones
2012-06-18 16:16:57 +00:00
sv_snapshot.c
Unify/cleanup max snapshot entities on client and server
2013-02-11 15:49:47 -06:00
sv_world.c
reduce the amount of compiler warnings for variable shadowing
2013-05-30 15:43:20 -05:00
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