Files
q3-sydney-qvm/code/renderergl2
Anthony Pesch 25bde423b5 fixed formatting of a few GLSL float constants
remove unneeded version number from texturecolor shader
call GLSL_VertexAttribPointers after attribute arrays have been enabled
2014-01-11 17:43:19 -08:00
..
2013-11-20 00:48:18 -08:00
2013-09-16 00:54:26 -07:00
2013-09-16 00:54:26 -07:00