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221465f3b44639536631cbb7ba20e12fa5e7e179
q3-sydney-qvm/misc/msvc
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History
Pan7 16b48b50dd -ffast-math for msvc
2014-07-20 05:22:20 -05:00
..
cgame.def
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
2007-11-02 23:36:23 +00:00
cgame.vcproj
Patch and description by ensiform (#5043):
2011-06-16 21:58:46 +00:00
game.def
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
2007-11-02 23:36:23 +00:00
game.vcproj
- Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri
2011-06-06 21:15:42 +00:00
glsl_stringify.vbs
#5818 - Modular renderer and Rend2 support for MSVC.
2013-01-07 20:30:49 -08:00
ioq3.sln
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00
opengl1.vcproj
-ffast-math for msvc
2014-07-20 05:22:20 -05:00
opengl2.vcproj
-ffast-math for msvc
2014-07-20 05:22:20 -05:00
q3_ui.def
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
2007-11-02 23:36:23 +00:00
q3_ui.vcproj
- Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri
2011-06-06 21:15:42 +00:00
quake3.vcproj
-ffast-math for msvc
2014-07-20 05:22:20 -05:00
ui.def
* (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
2007-11-02 23:36:23 +00:00
ui.vcproj
- Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri
2011-06-06 21:15:42 +00:00
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