Files
q3-sydney-qvm/code
Zack Middleton 102c79eb49 OpenGL2: Fix black planar projection shadows (cg_shadows 3)
Restore MD3 code for cg_shadows 2 and 3 like other model formats.
Fix planar projection shadow deform (cg_shadows 3) to use correct
light direction. I fixed light direction for stencil shadows
(cg_shadows 2) but it's still broken.
2017-06-30 14:06:13 -05:00
..
2017-06-07 21:48:01 -05:00
2016-11-01 16:37:38 +00:00
2016-08-15 22:20:00 -04:00
2013-05-30 15:43:21 -05:00