Commit Graph

  • 75eb99b716 SDL built won't get copied anymore because it gets built by default even if SMP doesn't work. Thilo Schulz 2006-04-29 19:54:54 +00:00
  • e8a5e4c1ad Applied patch by Ben Noordhuis: - Fix for "make copyfile" errors when certain parts are not built. - SMP binary and QVMs now get copied when built Thilo Schulz 2006-04-29 19:11:37 +00:00
  • d475dfef97 * Yet another tweak to the long server uptime bug fix Tim Angus 2006-04-28 17:31:02 +00:00
  • f1afb6ae1a Added readme detailing about the MD4/MDR format ioquake3 supports. Thilo Schulz 2006-04-27 15:49:17 +00:00
  • 55453fd919 Fix for skybox blacklines bug on non-SDL compilations. Thilo Schulz 2006-04-27 14:48:35 +00:00
  • 235e2c215f - Introduced various new typedefs for windows platform (int32_t, int64_t, etc...) - Applied md5 64-bit safety patch by Tony White. Thilo Schulz 2006-04-27 13:39:41 +00:00
  • c116695ea7 - "baseq3" literal replacement patch (by Erik Auerswald) applied - Commented setting of the cl_guid cvar because md5.c is not 64-bit safe. Thilo Schulz 2006-04-26 13:36:58 +00:00
  • dbdc92d4be strupr'ing demo filenames breaks demo selection on case sensitive file systems. Thilo Schulz 2006-04-26 11:31:18 +00:00
  • 70fca10af2 Replaced various "baseq3" strings with the centrally defined BASEGAME macro. Thilo Schulz 2006-04-26 11:27:12 +00:00
  • 88b2b82b00 SunOS -> sunos (patch by Vincent Cojot) Ludwig Nussel 2006-04-23 20:59:06 +00:00
  • 31fdab187c Fix didn't work yet because it didn't use the buffer where the filename extension chop-off is done. D'oh! Thilo Schulz 2006-04-23 20:04:42 +00:00
  • 56294e2da8 * Oops Tim Angus 2006-04-23 18:04:51 +00:00
  • 8aecee5158 * cl_guid for semi-reliable server authentication (from tjw) Tim Angus 2006-04-22 22:21:56 +00:00
  • 68b9eb3fba * Anisotropic texture filtering (from Echon) Tim Angus 2006-04-22 22:14:15 +00:00
  • 40d5eee8ef Fix prohibits illegal downloading of id PK3 files from servers. That bug is hit by *every* official server release from ID. Thilo Schulz 2006-04-22 18:24:50 +00:00
  • ef51968654 * Fix to a bug introduced by the fix to the long server uptime bug Tim Angus 2006-04-22 15:57:43 +00:00
  • 91cfe4a77c Ignore the build dir. Zachary Slater 2006-04-21 20:51:15 +00:00
  • e7daf33d8e - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald) - Added proper error handling when fopening qconsole.log - Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1. Thilo Schulz 2006-04-21 17:04:21 +00:00
  • 57cc0f901e Still some little improvements to flares. Thilo Schulz 2006-04-20 16:52:39 +00:00
  • d18f7bb738 Removed redundant assignment. Thilo Schulz 2006-04-20 11:26:27 +00:00
  • c552a46e5f Fix for flares. Can be enabled by setting r_flares 1 Thilo Schulz 2006-04-20 04:43:43 +00:00
  • 7aed801011 God damn spaces. Zachary Slater 2006-04-19 23:01:48 +00:00
  • 2cbd5a1493 Minor makefile change (blame gentoo's vapier if it doesn't work right) Zachary Slater 2006-04-19 22:57:04 +00:00
  • 9ee853343e Was that intentional? (version change) Zachary Slater 2006-04-19 22:51:20 +00:00
  • 0018df2cfc * Output botlib.log in a sensible place (from Erik Auerswald) Tim Angus 2006-04-14 20:35:47 +00:00
  • 131fb9933f * Fix to bug involving the port value of master server heartbeats (from Thilo Schulz) Tim Angus 2006-04-14 20:28:28 +00:00
  • 21e0bdd993 * Fix to (static!) buffer overflow in renderer (from Thilo Schulz) Tim Angus 2006-04-14 20:15:58 +00:00
  • a235245e35 * Fixes to MDR implementation from Thilo Schulz Tim Angus 2006-04-14 20:13:49 +00:00
  • 2b75754cdb * Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw) Tim Angus 2006-04-14 20:11:42 +00:00
  • 47b03b0cc5 * Fix network init crashes on OS X 10.4 (from tjw) Tim Angus 2006-04-14 20:08:36 +00:00
  • b191cc056c * Fix backspace on MacOS X (from tjw) Tim Angus 2006-04-14 20:02:11 +00:00
  • a596185844 * Fixed radix sort on big endian platforms (from tjw, blame Timbo for the bug) Tim Angus 2006-04-14 19:54:56 +00:00
  • 08f44d8247 solaris tr apparently doesn't work as the GNU one Ludwig Nussel 2006-04-04 14:33:35 +00:00
  • 150ad09ce1 PLATFORM is lower case Ludwig Nussel 2006-04-04 07:12:24 +00:00
  • f6203a1e13 Logo stuff on Media page, change the icon to be standard svg instead of inkscape svg. Aaron Gyes 2006-03-26 01:48:38 +00:00
  • 066f79f744 * web directory no longer present, so don't try to remove it * Cosmetic patch from zinx Tim Angus 2006-03-24 21:48:44 +00:00
  • d9cb8cb083 * Shift no longer modifies bound keys. Use in_shiftedKeys for the old behaviour. Tim Angus 2006-03-24 21:46:07 +00:00
  • f63472025f * Change window title Tim Angus 2006-03-24 17:28:27 +00:00
  • 4f55e9f989 * Fix a warning introduced by the recent LCC fix Tim Angus 2006-03-24 16:28:07 +00:00
  • e31d46651d webspace is separate now, so generate one splash image. Aaron Gyes 2006-03-24 07:29:52 +00:00
  • 8dffd41c18 * Anal README formatting edits Tim Angus 2006-03-21 23:12:01 +00:00
  • 8415024a08 * Fix native MinGW QVM compilation Tim Angus 2006-03-21 22:21:05 +00:00
  • ffc78a67ba * LCC bug fix from the how-the-fuck-did-that-ever-work? department Tim Angus 2006-03-21 21:58:39 +00:00
  • 5028c174ba * Solaris packager tweak Tim Angus 2006-03-15 22:42:27 +00:00
  • d72fd2e6e7 * Video export doesn't crap out with sv_pure 1 anymore * Video export doesn't crap out when writing > 2Gb files anymore Tim Angus 2006-03-15 22:41:38 +00:00
  • 8b41386905 * Solaris package patch Tim Angus 2006-03-14 22:26:35 +00:00
  • be6ca402e8 accept pak0.pk3 in demoq3/ as well Ludwig Nussel 2006-03-08 11:02:20 +00:00
  • f52330bcfe Be less redundant. Aaron Gyes 2006-03-05 20:07:07 +00:00
  • 02a05debeb README correctified and specified for installers. Zachary Slater 2006-03-05 19:38:54 +00:00
  • 88fca67962 Moving the eula so people stop playa hatin Zachary Slater 2006-03-05 19:36:38 +00:00
  • da1fabdd91 - fix icon - remove GPL license popup - make demo script optional Ludwig Nussel 2006-03-05 19:12:20 +00:00
  • 65c1d9a7a5 merge fixes from ioquake3.sh Ludwig Nussel 2006-03-05 19:11:19 +00:00
  • aed3c9c667 package files with owner root Ludwig Nussel 2006-03-05 19:10:49 +00:00
  • 1a7147ef95 More specification on the requirements for binary installers. Zachary Slater 2006-03-05 07:08:09 +00:00
  • 39f2e449b6 use mmap to allocate memory for generated code to be able to set PROT_EXEC Ludwig Nussel 2006-03-04 11:14:44 +00:00
  • 87ce505868 Fix crazy ISO8859 stuff. Aaron Gyes 2006-03-04 04:24:31 +00:00
  • 9a996c1338 Makefile Aaron Gyes 2006-03-01 22:32:02 +00:00
  • 1ceb039bb0 * Look, I'm anally retentive OK? Tim Angus 2006-03-01 21:43:43 +00:00
  • 769db7648c This is needed for binary installers. Zachary Slater 2006-03-01 01:30:39 +00:00
  • 92cac77033 More Aaron Gyes 2006-03-01 00:42:45 +00:00
  • 4ec0c94828 * Displace the '\n's passed to SV_Shutdown Tim Angus 2006-02-28 23:01:23 +00:00
  • ef4dad1875 * Entity sounds on the player entity are now AL_SOURCE_RELATIVE * Thus no need to s_alSpatEntOrigin anymore Tim Angus 2006-02-28 21:52:25 +00:00
  • 0f8c7da187 * Lets try that again Tim Angus 2006-02-26 21:22:12 +00:00
  • a99e721711 try to fix msvc build Ludwig Nussel 2006-02-26 20:01:45 +00:00
  • 40a5ee007f * Sound related bug fixes from Thilo Schulz Tim Angus 2006-02-26 18:47:39 +00:00
  • c93d8fc185 * Resolve symlinks to the binary. This prevents the situation where a symlink to ioq3 in e.g. /usr/local/bin/ cannot locate the data files since it thinks /usr/local/bin/ is the directory the actual binary sits. Tim Angus 2006-02-26 18:44:15 +00:00
  • d5509dcd35 * Fix to a bug where servers with long uptimes (~27 days) would consume 100% CPU if the running game did not set the nextmap cvar. This patch instead uses the mapname server cvar, which is guaranteed to be defined. Tim Angus 2006-02-23 23:10:54 +00:00
  • 0e0aac2cb6 * Change the default for s_alSpatEntOrigin. I need to think of a way to do the same thing without degrading the sound quality or changing the API. Tim Angus 2006-02-23 20:43:34 +00:00
  • eb49195a6e * Some README shenanigans Tim Angus 2006-02-23 18:56:24 +00:00
  • b777855879 I guess the image is getting converted on the fly for the installer, lets at least add a border so it doesn't clash so bad Aaron Gyes 2006-02-22 06:13:48 +00:00
  • cb1a097db7 * Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits per sample) Tim Angus 2006-02-21 22:29:29 +00:00
  • 6fd0d60628 fallback to 32bit binaries on 64bit biarchs if available Ludwig Nussel 2006-02-21 22:13:36 +00:00
  • f3bcf07ecf use new logo file name Ludwig Nussel 2006-02-21 22:12:55 +00:00
  • 659ded3a41 * Fix to bug #2599 (fullscreen cinematics) Tim Angus 2006-02-21 21:29:26 +00:00
  • fe210b1f6b Angst's installer + icon Aaron Gyes 2006-02-20 23:08:59 +00:00
  • 966ffaa0f2 o rly Aaron Gyes 2006-02-20 22:08:23 +00:00
  • cc9ead2fd7 Bump version number. Aaron Gyes 2006-02-20 22:04:16 +00:00
  • f7642afeea Clean up ARGB 16*16 icon too. Aaron Gyes 2006-02-20 21:13:19 +00:00
  • c5a0d40f40 Redone 16*16 icons by hand, they should be less nasty now. Aaron Gyes 2006-02-20 20:14:07 +00:00
  • 797df27e23 Hot new sexy Windows icon. Aaron Gyes 2006-02-20 06:59:48 +00:00
  • c5bc92294b Generate new 32x32 raster image from new svg, kill off old uglies. Aaron Gyes 2006-02-18 19:28:50 +00:00
  • 20ee886a29 <Timbo> you should probably strip that Aaron Gyes 2006-02-18 19:13:43 +00:00
  • 4b4a01001f Kill text node Aaron Gyes 2006-02-18 19:08:25 +00:00
  • 4c242115dc - change long to intptr_t for 64bit windows compatability - change vmMain arguments back to int. 64bit types are apparently not needed there. Only the syscall function needs them. Ludwig Nussel 2006-02-18 19:07:23 +00:00
  • e129637b5a 64bit fix: VM_Call return value is a pointer Ludwig Nussel 2006-02-18 19:03:06 +00:00
  • 058c2af2ce Added gradients Aaron Gyes 2006-02-18 19:02:34 +00:00
  • 4fe0154cbe * Added Sander van Loon's svg icon Tim Angus 2006-02-18 11:19:32 +00:00
  • 0ff6bf30b6 * EYE AM TEH TRAILING WHITESPACE AND TAB NAZI!!!! Tim Angus 2006-02-17 17:43:14 +00:00
  • 308ce08c03 Vincent sent me an email asking for his e-mail address to be also hidden. Aaron Gyes 2006-02-16 14:27:56 +00:00
  • 1ff63cafd2 Modified the instructions for binars. Zachary Slater 2006-02-15 05:36:54 +00:00
  • cae96e7a4f Add thing about contact and move name back up since I realize timbo had some alpha-foo going on. Aaron Gyes 2006-02-15 01:35:16 +00:00
  • e388eab3c4 Rules for installer-maker-folks. I also moved my name down since I'm not important and obfuscated my email because I'm paranoid. Aaron Gyes 2006-02-15 01:17:29 +00:00
  • 26b4ed2f7d * Fix to a woopsie Tim Angus 2006-02-13 18:17:08 +00:00
  • 932ca8027c * OpenAL now respatializes using the player entity origin instead of the view origin by default. The old behaviour is available by setting s_alSpatEntOrigin to 0. Tim Angus 2006-02-12 10:43:37 +00:00
  • 3e803b40d2 * See bug #2583 Tim Angus 2006-02-12 10:05:32 +00:00
  • 1911b2a45a * OS X/SDL mouse sensitivity fix Tim Angus 2006-02-08 18:06:20 +00:00
  • ef19ccd56f * Removed (unintentional) C99 code Tim Angus 2006-02-07 18:36:17 +00:00
  • ca7b79c0fa * updated q3asm msvc prj. Maik 2006-02-07 13:00:44 +00:00
  • 5b12a7a468 * enabled openal as default in msvc. Maik 2006-02-07 12:47:12 +00:00
  • 602743a25b * workaround for msvc compiler bug. Maik 2006-02-07 12:26:53 +00:00