Refactoring patch by DevHC
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@@ -181,7 +181,7 @@ static cvarTable_t gameCvarTable[] = {
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};
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static int gameCvarTableSize = sizeof( gameCvarTable ) / sizeof( gameCvarTable[0] );
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static int gameCvarTableSize = ARRAY_LEN( gameCvarTable );
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void G_InitGame( int levelTime, int randomSeed, int restart );
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