Correct spelling mistakes.

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Edward Betts authored and Zack Middleton committed 2017-11-22 01:40:20 -06:00
1 parent 14cb72f912
commit fe42b8653d
105 files changed
+212 -212

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@@ -345,7 +345,7 @@ static void GlobalVectorToLocal( const vec3_t in, vec3_t out ) {
=====================
AutospriteDeform
Assuming all the triangles for this shader are independant
Assuming all the triangles for this shader are independent
quads, rebuild them as forward facing sprites
=====================
*/
@@ -1206,7 +1206,7 @@ void RB_CalcDiffuseColor( unsigned char *colors )
{
#if idppc_altivec
if (com_altivec->integer) {
// must be in a seperate function or G3 systems will crash.
// must be in a separate function or G3 systems will crash.
RB_CalcDiffuseColor_altivec( colors );
return;
}