Correct spelling mistakes.
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@@ -88,7 +88,7 @@ File search order: when FS_FOpenFileRead gets called it will go through the fs_s
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structure and stop on the first successful hit. fs_searchpaths is built with successive
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calls to FS_AddGameDirectory
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Additionaly, we search in several subdirectories:
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Additionally, we search in several subdirectories:
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current game is the current mode
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base game is a variable to allow mods based on other mods
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(such as baseq3 + missionpack content combination in a mod for instance)
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@@ -1420,7 +1420,7 @@ long FS_FOpenFileRead(const char *filename, fileHandle_t *file, qboolean uniqueF
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}
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else
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{
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// When file is NULL, we're querying the existance of the file
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// When file is NULL, we're querying the existence of the file
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// If we've got here, it doesn't exist
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return 0;
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}
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@@ -3931,7 +3931,7 @@ void FS_PureServerSetReferencedPaks( const char *pakSums, const char *pakNames )
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================
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FS_InitFilesystem
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Called only at inital startup, not when the filesystem
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Called only at initial startup, not when the filesystem
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is resetting due to a game change
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================
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*/
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