Correct spelling mistakes.

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Edward Betts authored and Zack Middleton committed 2017-11-22 01:40:20 -06:00
1 parent 14cb72f912
commit fe42b8653d
105 files changed
+212 -212

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@@ -341,7 +341,7 @@ rescan:
// the clientLevelShot command is used during development
// to generate 128*128 screenshots from the intermission
// point of levels for the menu system to use
// we pass it along to the cgame to make apropriate adjustments,
// we pass it along to the cgame to make appropriate adjustments,
// but we also clear the console and notify lines here
if ( !strcmp( cmd, "clientLevelShot" ) ) {
// don't do it if we aren't running the server locally,
@@ -1026,7 +1026,7 @@ void CL_SetCGameTime( void ) {
}
// if we are playing a demo back, we can just keep reading
// messages from the demo file until the cgame definately
// messages from the demo file until the cgame definitely
// has valid snapshots to interpolate between
// a timedemo will always use a deterministic set of time samples