* Applied ajax's cleanup patch

This commit is contained in:
Tim Angus committed 2005-09-23 17:39:14 +00:00
1 parent 4c6f59c541
commit fe14a45ad1
40 files changed
+166 -166

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+2 -2
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@@ -527,7 +527,7 @@ void RE_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font) {
void R_InitFreeType() {
void R_InitFreeType(void) {
#ifdef BUILD_FREETYPE
if (FT_Init_FreeType( &ftLibrary )) {
ri.Printf(PRINT_ALL, "R_InitFreeType: Unable to initialize FreeType.\n");
@@ -537,7 +537,7 @@ void R_InitFreeType() {
}
void R_DoneFreeType() {
void R_DoneFreeType(void) {
#ifdef BUILD_FREETYPE
if (ftLibrary) {
FT_Done_FreeType( ftLibrary );
+1 -1
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@@ -1374,7 +1374,7 @@ static void LoadJPG( const char *filename, unsigned char **pic, int *width, int
/* This struct contains the JPEG decompression parameters and pointers to
* working space (which is allocated as needed by the JPEG library).
*/
struct jpeg_decompress_struct cinfo = {0};
struct jpeg_decompress_struct cinfo = {NULL};
/* We use our private extension JPEG error handler.
* Note that this struct must live as long as the main JPEG parameter
* struct, to avoid dangling-pointer problems.
+4 -4
View File
@@ -287,10 +287,10 @@ R_AddMD3Surfaces
*/
void R_AddMD3Surfaces( trRefEntity_t *ent ) {
int i;
md3Header_t *header = 0;
md3Surface_t *surface = 0;
md3Shader_t *md3Shader = 0;
shader_t *shader = 0;
md3Header_t *header = NULL;
md3Surface_t *surface = NULL;
md3Shader_t *md3Shader = NULL;
shader_t *shader = NULL;
int cull;
int lod;
int fogNum;