Fix infinite loop in case an invalid pk3 file has been downloaded from the server. Thanks tjw for reporting (#3074)
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@@ -605,6 +605,7 @@ qboolean FS_FileExists( const char *file );
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qboolean FS_CreatePath (char *OSPath);
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char *FS_BuildOSPath( const char *base, const char *game, const char *qpath );
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qboolean FS_CompareZipChecksum(const char *zipfile);
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int FS_LoadStack( void );
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