Fix various warnings
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@@ -417,7 +417,7 @@ Autosprite2Deform
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Autosprite2 will pivot a rectangular quad along the center of its long axis
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=====================
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*/
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int edgeVerts[6][2] = {
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glIndex_t edgeVerts[6][2] = {
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{ 0, 1 },
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{ 0, 2 },
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{ 0, 3 },
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