Fix various warnings
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549b686e22
commit
f976711fb4
58 files changed
+384
-425
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+34
-34
@@ -1260,7 +1260,7 @@ void CM_TracePointThroughPatchCollide( traceWork_t *tw, const struct patchCollid
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qboolean frontFacing[MAX_PATCH_PLANES];
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float intersection[MAX_PATCH_PLANES];
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float intersect;
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const patchPlane_t *planes;
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const patchPlane_t *pcPlanes;
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const facet_t *facet;
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int i, j, k;
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float offset;
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@@ -1276,11 +1276,11 @@ void CM_TracePointThroughPatchCollide( traceWork_t *tw, const struct patchCollid
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#endif
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// determine the trace's relationship to all planes
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planes = pc->planes;
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for ( i = 0 ; i < pc->numPlanes ; i++, planes++ ) {
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offset = DotProduct( tw->offsets[ planes->signbits ], planes->plane );
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d1 = DotProduct( tw->start, planes->plane ) - planes->plane[3] + offset;
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d2 = DotProduct( tw->end, planes->plane ) - planes->plane[3] + offset;
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pcPlanes = pc->planes;
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for ( i = 0 ; i < pc->numPlanes ; i++, pcPlanes++ ) {
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offset = DotProduct( tw->offsets[ pcPlanes->signbits ], pcPlanes->plane );
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d1 = DotProduct( tw->start, pcPlanes->plane ) - pcPlanes->plane[3] + offset;
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d2 = DotProduct( tw->end, pcPlanes->plane ) - pcPlanes->plane[3] + offset;
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if ( d1 <= 0 ) {
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frontFacing[i] = qfalse;
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} else {
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@@ -1333,20 +1333,20 @@ void CM_TracePointThroughPatchCollide( traceWork_t *tw, const struct patchCollid
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debugFacet = facet;
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}
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#endif //BSPC
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planes = &pc->planes[facet->surfacePlane];
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pcPlanes = &pc->planes[facet->surfacePlane];
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// calculate intersection with a slight pushoff
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offset = DotProduct( tw->offsets[ planes->signbits ], planes->plane );
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d1 = DotProduct( tw->start, planes->plane ) - planes->plane[3] + offset;
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d2 = DotProduct( tw->end, planes->plane ) - planes->plane[3] + offset;
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offset = DotProduct( tw->offsets[ pcPlanes->signbits ], pcPlanes->plane );
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d1 = DotProduct( tw->start, pcPlanes->plane ) - pcPlanes->plane[3] + offset;
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d2 = DotProduct( tw->end, pcPlanes->plane ) - pcPlanes->plane[3] + offset;
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tw->trace.fraction = ( d1 - SURFACE_CLIP_EPSILON ) / ( d1 - d2 );
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if ( tw->trace.fraction < 0 ) {
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tw->trace.fraction = 0;
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}
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VectorCopy( planes->plane, tw->trace.plane.normal );
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tw->trace.plane.dist = planes->plane[3];
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VectorCopy( pcPlanes->plane, tw->trace.plane.normal );
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tw->trace.plane.dist = pcPlanes->plane[3];
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}
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}
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}
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@@ -1405,7 +1405,7 @@ CM_TraceThroughPatchCollide
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void CM_TraceThroughPatchCollide( traceWork_t *tw, const struct patchCollide_s *pc ) {
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int i, j, hit, hitnum;
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float offset, enterFrac, leaveFrac, t;
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patchPlane_t *planes;
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patchPlane_t *pcPlanes;
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facet_t *facet;
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float plane[4] = {0, 0, 0, 0}, bestplane[4] = {0, 0, 0, 0};
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vec3_t startp, endp;
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@@ -1429,9 +1429,9 @@ void CM_TraceThroughPatchCollide( traceWork_t *tw, const struct patchCollide_s *
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leaveFrac = 1.0;
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hitnum = -1;
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//
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planes = &pc->planes[ facet->surfacePlane ];
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VectorCopy(planes->plane, plane);
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plane[3] = planes->plane[3];
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pcPlanes = &pc->planes[ facet->surfacePlane ];
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VectorCopy(pcPlanes->plane, plane);
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plane[3] = pcPlanes->plane[3];
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if ( tw->sphere.use ) {
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// adjust the plane distance appropriately for radius
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plane[3] += tw->sphere.radius;
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@@ -1448,7 +1448,7 @@ void CM_TraceThroughPatchCollide( traceWork_t *tw, const struct patchCollide_s *
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}
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}
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else {
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offset = DotProduct( tw->offsets[ planes->signbits ], plane);
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offset = DotProduct( tw->offsets[ pcPlanes->signbits ], plane);
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plane[3] -= offset;
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VectorCopy( tw->start, startp );
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VectorCopy( tw->end, endp );
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@@ -1462,14 +1462,14 @@ void CM_TraceThroughPatchCollide( traceWork_t *tw, const struct patchCollide_s *
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}
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for ( j = 0; j < facet->numBorders; j++ ) {
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planes = &pc->planes[ facet->borderPlanes[j] ];
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pcPlanes = &pc->planes[ facet->borderPlanes[j] ];
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if (facet->borderInward[j]) {
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VectorNegate(planes->plane, plane);
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plane[3] = -planes->plane[3];
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VectorNegate(pcPlanes->plane, plane);
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plane[3] = -pcPlanes->plane[3];
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}
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else {
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VectorCopy(planes->plane, plane);
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plane[3] = planes->plane[3];
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VectorCopy(pcPlanes->plane, plane);
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plane[3] = pcPlanes->plane[3];
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}
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if ( tw->sphere.use ) {
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// adjust the plane distance appropriately for radius
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@@ -1488,7 +1488,7 @@ void CM_TraceThroughPatchCollide( traceWork_t *tw, const struct patchCollide_s *
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}
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else {
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// NOTE: this works even though the plane might be flipped because the bbox is centered
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offset = DotProduct( tw->offsets[ planes->signbits ], plane);
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offset = DotProduct( tw->offsets[ pcPlanes->signbits ], plane);
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plane[3] += fabs(offset);
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VectorCopy( tw->start, startp );
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VectorCopy( tw->end, endp );
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@@ -1546,7 +1546,7 @@ CM_PositionTestInPatchCollide
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qboolean CM_PositionTestInPatchCollide( traceWork_t *tw, const struct patchCollide_s *pc ) {
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int i, j;
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float offset, t;
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patchPlane_t *planes;
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patchPlane_t *pcPlanes;
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facet_t *facet;
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float plane[4];
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vec3_t startp;
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@@ -1557,9 +1557,9 @@ qboolean CM_PositionTestInPatchCollide( traceWork_t *tw, const struct patchColli
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//
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facet = pc->facets;
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for ( i = 0 ; i < pc->numFacets ; i++, facet++ ) {
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planes = &pc->planes[ facet->surfacePlane ];
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VectorCopy(planes->plane, plane);
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plane[3] = planes->plane[3];
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pcPlanes = &pc->planes[ facet->surfacePlane ];
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VectorCopy(pcPlanes->plane, plane);
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plane[3] = pcPlanes->plane[3];
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if ( tw->sphere.use ) {
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// adjust the plane distance appropriately for radius
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plane[3] += tw->sphere.radius;
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@@ -1574,7 +1574,7 @@ qboolean CM_PositionTestInPatchCollide( traceWork_t *tw, const struct patchColli
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}
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}
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else {
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offset = DotProduct( tw->offsets[ planes->signbits ], plane);
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offset = DotProduct( tw->offsets[ pcPlanes->signbits ], plane);
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plane[3] -= offset;
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VectorCopy( tw->start, startp );
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}
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@@ -1584,14 +1584,14 @@ qboolean CM_PositionTestInPatchCollide( traceWork_t *tw, const struct patchColli
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}
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for ( j = 0; j < facet->numBorders; j++ ) {
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planes = &pc->planes[ facet->borderPlanes[j] ];
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pcPlanes = &pc->planes[ facet->borderPlanes[j] ];
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if (facet->borderInward[j]) {
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VectorNegate(planes->plane, plane);
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plane[3] = -planes->plane[3];
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VectorNegate(pcPlanes->plane, plane);
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plane[3] = -pcPlanes->plane[3];
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}
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else {
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VectorCopy(planes->plane, plane);
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plane[3] = planes->plane[3];
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VectorCopy(pcPlanes->plane, plane);
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plane[3] = pcPlanes->plane[3];
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}
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if ( tw->sphere.use ) {
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// adjust the plane distance appropriately for radius
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@@ -1608,7 +1608,7 @@ qboolean CM_PositionTestInPatchCollide( traceWork_t *tw, const struct patchColli
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}
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else {
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// NOTE: this works even though the plane might be flipped because the bbox is centered
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offset = DotProduct( tw->offsets[ planes->signbits ], plane);
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offset = DotProduct( tw->offsets[ pcPlanes->signbits ], plane);
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plane[3] += fabs(offset);
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VectorCopy( tw->start, startp );
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}
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@@ -1410,6 +1410,8 @@ void Com_TouchMemory( void ) {
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end = Sys_Milliseconds();
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(void)sum; // Suppress warning
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Com_Printf( "Com_TouchMemory: %i msec\n", end - start );
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}
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@@ -1523,6 +1525,8 @@ void Hunk_SmallLog( void) {
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#ifdef HUNK_DEBUG
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Com_sprintf(buf, sizeof(buf), "size = %8d: %s, line: %d (%s)\r\n", locsize, block->file, block->line, block->label);
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FS_Write(buf, strlen(buf), logfile);
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#else
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(void)locsize; // Suppress warning
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#endif
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size += block->size;
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numBlocks++;
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@@ -2574,7 +2578,7 @@ static void Com_DetectAltivec(void)
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static qboolean altivec = qfalse;
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static qboolean detected = qfalse;
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if (!detected) {
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altivec = ( Sys_GetProcessorFeatures( ) & CF_ALTIVEC );
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altivec = !!( Sys_GetProcessorFeatures( ) & CF_ALTIVEC );
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detected = qtrue;
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}
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+12
-12
@@ -217,12 +217,12 @@ typedef struct fileInPack_s {
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} fileInPack_t;
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typedef struct {
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char pakPathname[MAX_OSPATH]; // c:\quake3\baseq3
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char pakPathname[MAX_OSPATH]; // c:\quake3\baseq3
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char pakFilename[MAX_OSPATH]; // c:\quake3\baseq3\pak0.pk3
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char pakBasename[MAX_OSPATH]; // pak0
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char pakGamename[MAX_OSPATH]; // baseq3
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unzFile handle; // handle to zip file
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int checksum; // regular checksum
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unsigned int checksum; // regular checksum
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int pure_checksum; // checksum for pure
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int numfiles; // number of files in pk3
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int referenced; // referenced file flags
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@@ -262,7 +262,7 @@ static int fs_loadCount; // total files read
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static int fs_loadStack; // total files in memory
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static int fs_packFiles = 0; // total number of files in packs
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static const cvar_t *fs_pathVars[16];
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static cvar_t *fs_pathVars[16];
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static int fs_checksumFeed;
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@@ -293,15 +293,15 @@ static fileHandleData_t fsh[MAX_FILE_HANDLES];
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static qboolean fs_reordered;
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// never load anything from pk3 files that are not present at the server when pure
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static int fs_numServerPaks = 0;
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static int fs_serverPaks[MAX_SEARCH_PATHS]; // checksums
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static char *fs_serverPakNames[MAX_SEARCH_PATHS]; // pk3 names
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static int fs_numServerPaks = 0;
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static unsigned int fs_serverPaks[MAX_SEARCH_PATHS]; // checksums
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static char *fs_serverPakNames[MAX_SEARCH_PATHS]; // pk3 names
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// only used for autodownload, to make sure the client has at least
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// all the pk3 files that are referenced at the server side
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static int fs_numServerReferencedPaks;
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static int fs_serverReferencedPaks[MAX_SEARCH_PATHS]; // checksums
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static char *fs_serverReferencedPakNames[MAX_SEARCH_PATHS]; // pk3 names
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static int fs_numServerReferencedPaks;
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static unsigned int fs_serverReferencedPaks[MAX_SEARCH_PATHS]; // checksums
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static char *fs_serverReferencedPakNames[MAX_SEARCH_PATHS]; // pk3 names
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// last valid game folder used
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char lastValidBase[MAX_OSPATH];
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@@ -1569,8 +1569,6 @@ FS_Seek
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=================
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*/
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int FS_Seek( fileHandle_t f, long offset, int origin ) {
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int _origin;
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if ( !fs_searchpaths ) {
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Com_Error( ERR_FATAL, "Filesystem call made without initialization" );
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return -1;
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@@ -1638,6 +1636,7 @@ int FS_Seek( fileHandle_t f, long offset, int origin ) {
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} else {
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FILE *file;
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file = FS_FileForHandle(f);
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int _origin = SEEK_SET;
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switch( origin ) {
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case FS_SEEK_CUR:
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_origin = SEEK_CUR;
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@@ -2064,7 +2063,8 @@ Compares whether the given pak file matches a referenced checksum
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qboolean FS_CompareZipChecksum(const char *zipfile)
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{
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pack_t *thepak;
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int index, checksum;
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int index;
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unsigned int checksum;
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thepak = FS_LoadZipFile(zipfile, "");
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@@ -56,7 +56,7 @@ to the new value before sending out any replies.
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cvar_t *showpackets;
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cvar_t *showdrop;
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cvar_t *qport;
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cvar_t *net_qport;
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static char *netsrcString[2] = {
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"client",
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@@ -73,7 +73,7 @@ void Netchan_Init( int port ) {
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port &= 0xffff;
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showpackets = Cvar_Get ("showpackets", "0", CVAR_TEMP );
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showdrop = Cvar_Get ("showdrop", "0", CVAR_TEMP );
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qport = Cvar_Get ("net_qport", va("%i", port), CVAR_INIT );
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net_qport = Cvar_Get ("net_qport", va("%i", port), CVAR_INIT );
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}
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/*
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@@ -120,7 +120,7 @@ void Netchan_TransmitNextFragment( netchan_t *chan ) {
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// send the qport if we are a client
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if ( chan->sock == NS_CLIENT ) {
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MSG_WriteShort( &send, qport->integer );
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MSG_WriteShort( &send, net_qport->integer );
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}
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#ifdef LEGACY_PROTOCOL
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@@ -202,7 +202,7 @@ void Netchan_Transmit( netchan_t *chan, int length, const byte *data ) {
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// send the qport if we are a client
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if(chan->sock == NS_CLIENT)
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MSG_WriteShort(&send, qport->integer);
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MSG_WriteShort(&send, net_qport->integer);
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#ifdef LEGACY_PROTOCOL
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if(!chan->compat)
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@@ -1053,7 +1053,7 @@ void NET_JoinMulticast6(void)
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}
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}
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void NET_LeaveMulticast6()
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void NET_LeaveMulticast6(void)
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{
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if(multicast6_socket != INVALID_SOCKET)
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{
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+1
-15
@@ -162,21 +162,7 @@ typedef int intptr_t;
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#include <time.h>
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#include <ctype.h>
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#include <limits.h>
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#ifdef _MSC_VER
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#include <io.h>
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typedef __int64 int64_t;
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typedef __int32 int32_t;
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typedef __int16 int16_t;
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typedef __int8 int8_t;
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typedef unsigned __int64 uint64_t;
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typedef unsigned __int32 uint32_t;
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typedef unsigned __int16 uint16_t;
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typedef unsigned __int8 uint8_t;
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#else
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#include <stdint.h>
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#endif
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#include <stdint.h>
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#ifdef _WIN32
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// vsnprintf is ISO/IEC 9899:1999
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+1
-1
@@ -576,7 +576,7 @@ it will attempt to load as a system dll
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vm_t *VM_Create( const char *module, intptr_t (*systemCalls)(intptr_t *),
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vmInterpret_t interpret ) {
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vm_t *vm;
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vmHeader_t *header;
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vmHeader_t *header = NULL;
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int i, remaining, retval;
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char filename[MAX_OSPATH];
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void *startSearch = NULL;
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