* Change window title
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@@ -89,9 +89,6 @@ typedef void *QGLContext;
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static QGLContext opengl_context;
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#define WINDOW_CLASS_NAME "Quake III: Arena"
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#define WINDOW_CLASS_NAME_BRIEF "quake3"
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//#define KBD_DBG
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typedef enum
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@@ -632,7 +629,7 @@ static int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
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SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, tstencilbits );
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SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
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SDL_WM_SetCaption(WINDOW_CLASS_NAME, WINDOW_CLASS_NAME_BRIEF);
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SDL_WM_SetCaption(CLIENT_WINDOW_TITLE, CLIENT_WINDOW_ICON);
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SDL_ShowCursor(0);
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SDL_EnableUNICODE(1);
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SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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