Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build.
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@@ -209,6 +209,7 @@ int vmMain( int command, int arg0, int arg1, int arg2, int arg3, int arg4, int a
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G_ShutdownGame( arg0 );
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return 0;
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case GAME_CLIENT_CONNECT:
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#warning 64bit broken!
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return (int)ClientConnect( arg0, arg1, arg2 );
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case GAME_CLIENT_THINK:
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ClientThink( arg0 );
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@@ -254,6 +254,8 @@ static inline float LittleFloat (const float l) { return FloatSwap(&l); }
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#define CPUSTRING "linux-i386"
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#elif defined __axp__
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#define CPUSTRING "linux-alpha"
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#elif defined __x86_64__
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#define CPUSTRING "linux-x86_64"
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#else
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#define CPUSTRING "linux-other"
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#endif
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