Cleanups from pomac!
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@@ -529,9 +529,9 @@ issues.
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#define BASEGAME "baseq3"
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qboolean FS_Initialized();
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qboolean FS_Initialized( void );
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void FS_InitFilesystem (void);
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void FS_InitFilesystem ( void );
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void FS_Shutdown( qboolean closemfp );
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qboolean FS_ConditionalRestart( int checksumFeed );
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@@ -547,7 +547,7 @@ void FS_FreeFileList( char **list );
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qboolean FS_FileExists( const char *file );
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int FS_LoadStack();
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int FS_LoadStack( void );
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int FS_GetFileList( const char *path, const char *extension, char *listbuf, int bufsize );
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int FS_GetModList( char *listbuf, int bufsize );
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@@ -904,7 +904,7 @@ qboolean SV_GameCommand( void );
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// UI interface
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//
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qboolean UI_GameCommand( void );
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qboolean UI_usesUniqueCDKey();
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qboolean UI_usesUniqueCDKey(void);
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/*
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==============================================================
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@@ -1018,8 +1018,8 @@ void Sys_FreeFileList( char **list );
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void Sys_BeginProfiling( void );
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void Sys_EndProfiling( void );
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qboolean Sys_LowPhysicalMemory();
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unsigned int Sys_ProcessorCount();
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qboolean Sys_LowPhysicalMemory( void );
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unsigned int Sys_ProcessorCount( void );
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int Sys_MonkeyShouldBeSpanked( void );
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