* Removed the redundant "sound system is muted" message
* Moved printing of desired audiospec to before SDL_OpenAudio * When the computed value for samples is not a power of 2, now pick the smallest power of 2 greater rather than the largest power of 2 smaller
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@@ -109,10 +109,6 @@ void S_SoundInfo_f(void) {
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if (!s_soundStarted) {
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Com_Printf ("sound system not started\n");
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} else {
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if ( s_soundMuted ) {
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Com_Printf ("sound system is muted\n");
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}
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Com_Printf("%5d stereo\n", dma.channels - 1);
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Com_Printf("%5d samples\n", dma.samples);
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Com_Printf("%5d samplebits\n", dma.samplebits);
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