Fix unnoticed bug in game_restart

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Thilo Schulz committed 2011-06-21 11:29:31 +00:00
1 parent dee3724a13
commit df1687c5c7
3 files changed
+7 -3

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@@ -534,7 +534,10 @@ void CL_ParseGamestate( msg_t *msg ) {
// reinitialize the filesystem if the game directory has changed
if(FS_ConditionalRestart(clc.checksumFeed, qfalse) && !cls.oldGame[0])
{
cls.oldGameSet = qtrue;
Q_strncpyz(cls.oldGame, oldGame, sizeof(cls.oldGame));
}
// This used to call CL_StartHunkUsers, but now we enter the download state before loading the
// cgame