client: Remove i386 GNU assembler version of S_WriteLinearBlastStereo16()
This was the last remaining GNU assembler code that was in its own independent source file, as opposed to being embedded in C code with GNU `__asm__ volatile` or MSVC `__asm` (which tends to be much easier to deal with in a modern build system). When the Quake 3 engine was originally written, this might have been an "expensive" function when written in portable C, but after 25 years of CPU development it's less likely to matter (and modern compilers might produce faster results from the C code anyway). Resolves: https://github.com/ioquake/ioq3/issues/778 Signed-off-by: Simon McVittie <smcv@debian.org>
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@@ -31,7 +31,7 @@ int* snd_p;
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int snd_linear_count;
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short* snd_out;
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#if !id386 // if configured not to use asm
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#if defined(__GNUC__) || !id386
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void S_WriteLinearBlastStereo16 (void)
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{
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@@ -57,10 +57,8 @@ void S_WriteLinearBlastStereo16 (void)
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snd_out[i+1] = val;
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}
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}
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#elif defined(__GNUC__)
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// uses snd_mixa.s
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void S_WriteLinearBlastStereo16 (void);
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#else
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#else // MSVC on i386
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__declspec( naked ) void S_WriteLinearBlastStereo16 (void)
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{
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