Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:
http://milw0rm.com/exploits/1750
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@@ -588,7 +588,7 @@ int Q_isnan( float x );
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float Com_Clamp( float min, float max, float value );
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char *COM_SkipPath( char *pathname );
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void COM_StripExtension( const char *in, char *out );
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void COM_StripExtension(const char *in, char *out, int destsize);
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void COM_DefaultExtension( char *path, int maxSize, const char *extension );
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void COM_BeginParseSession( const char *name );
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