Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:
http://milw0rm.com/exploits/1750
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@@ -3451,7 +3451,7 @@ void FS_FilenameCompletion( const char *dir, const char *ext,
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Q_strncpyz( filename, filenames[ i ], MAX_STRING_CHARS );
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if( stripExt ) {
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COM_StripExtension( filename, filename );
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COM_StripExtension(filename, filename, sizeof(filename));
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}
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callback( filename );
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