Remove a few name tags
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@@ -492,7 +492,7 @@ static qboolean S_Base_HearingThroughEntity( int entityNum, vec3_t origin )
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if( listener_number == entityNum )
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{
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// FIXME: <tim@ngus.net> 28/02/06 This is an outrageous hack to detect
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// This is an outrageous hack to detect
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// whether or not the player is rendering in third person or not. We can't
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// ask the renderer because the renderer has no notion of entities and we
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// can't ask cgame since that would involve changing the API and hence mod
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@@ -656,7 +656,7 @@ static qboolean S_AL_HearingThroughEntity( int entityNum )
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if( lastListenerNumber == entityNum )
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{
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// FIXME: <tim@ngus.net> 28/02/06 This is an outrageous hack to detect
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// This is an outrageous hack to detect
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// whether or not the player is rendering in third person or not. We can't
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// ask the renderer because the renderer has no notion of entities and we
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// can't ask cgame since that would involve changing the API and hence mod
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