Add FS_BaseDir_BuildOSPath and replace hacky uses of FS_BuildOSPath
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@@ -629,7 +629,8 @@ qboolean FS_CreatePath (char *OSPath);
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int FS_FindVM(void **startSearch, char *found, int foundlen, const char *name, int enableDll);
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char *FS_BuildOSPath( const char *base, const char *game, const char *qpath );
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char *FS_BaseDir_BuildOSPath( const char *base, const char *qpath );
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char *FS_BuildOSPath( const char *base, const char *game, const char *qpath );
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qboolean FS_CompareZipChecksum(const char *zipfile);
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int FS_LoadStack( void );
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