OpenGL2: default to RGBM lightmap, and add r_floatLightmap for old behaviour.

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SmileTheory committed 2013-10-07 01:46:50 -07:00
1 parent acbeca6042
commit c6774cf113
4 files changed
+7 -4

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@@ -1958,6 +1958,7 @@ extern cvar_t *r_mergeLeafSurfaces;
extern cvar_t *r_softOverbright;
extern cvar_t *r_hdr;
extern cvar_t *r_floatLightmap;
extern cvar_t *r_postProcess;
extern cvar_t *r_toneMap;