* Beginnings of Solaris support from Vincent S. Cojot
* Note this patch also splits USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO
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@@ -1,5 +1,5 @@
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#if USE_SDL
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#if USE_SDL_VIDEO
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/*
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* SDL implementation for Quake 3: Arena's GPL source release.
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@@ -1406,7 +1406,7 @@ void IN_JoyMove( void )
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stick_state.oldaxes = axes;
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}
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#endif // USE_SDL
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#endif // USE_SDL_VIDEO
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// end of linux_glimp_sdl.c ...
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