All patches by Zack Middleton:
- Bug 5057 - Two weapon number range checks allows invalid number - Bug 5058 - Railgun explosion cannot be colorized - Bug 5059 - Client's railgun does not glow in third person and mirror - Bug 5060 - Warning in RAVENMD4 R_GetAnimTag cross compiling with amd64-mingw32
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@@ -1160,7 +1160,7 @@ void R_GetAnimTag( mdrHeader_t *mod, int framenum, const char *tagName, md3Tag_t
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// uncompressed model...
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//
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frameSize = (long)( &((mdrFrame_t *)0)->bones[ mod->numBones ] );
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frameSize = (intptr_t)( &((mdrFrame_t *)0)->bones[ mod->numBones ] );
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frame = (mdrFrame_t *)((byte *)mod + mod->ofsFrames + framenum * frameSize );
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for (j = 0; j < 3; j++)
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