* General decrufting:
* Removed Q3_STATIC and associated defines * Removed MAC_STATIC * Replaced __LCC__ with Q3_VM * Removed bspc and splines directories
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@@ -1257,7 +1257,7 @@ reswitch:
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break;
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case 'f':
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AddFloat( &buf_p, *(double *)arg, width, prec );
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#ifdef __LCC__
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#ifdef Q3_VM
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arg += 1; // everything is 32 bit in my compiler
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#else
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arg += 2;
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@@ -536,9 +536,6 @@ void G_ShutdownGame( int restart ) {
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//===================================================================
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#ifndef GAME_HARD_LINKED
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// this is only here so the functions in q_shared.c and bg_*.c can link
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void QDECL Com_Error ( int level, const char *error, ... ) {
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va_list argptr;
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char text[1024];
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@@ -561,8 +558,6 @@ void QDECL Com_Printf( const char *msg, ... ) {
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G_Printf ("%s", text);
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}
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#endif
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/*
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========================================================================
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