[16:31:51] <ZTurtleMan> Thilo: two small fixes, one for r2112 and one for r2116. http://pastebin.com/raw.php?i=h19r211Z
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@@ -47,7 +47,9 @@ cvar_t *cl_voipShowMeter;
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cvar_t *cl_voip;
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#endif
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#ifdef USE_RENDERER_DLOPEN
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cvar_t *cl_renderer;
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#endif
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cvar_t *cl_nodelta;
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cvar_t *cl_debugMove;
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@@ -1862,7 +1862,7 @@ void PmoveSingle (pmove_t *pmove) {
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}
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// set the firing flag for continuous beam weapons
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if ( !(pm->ps->pm_flags & PMF_RESPAWNED) && pm->ps->pm_type != PM_INTERMISSION && (!pm->ps->pm_type == PM_NOCLIP)
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if ( !(pm->ps->pm_flags & PMF_RESPAWNED) && pm->ps->pm_type != PM_INTERMISSION && pm->ps->pm_type != PM_NOCLIP
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&& ( pm->cmd.buttons & BUTTON_ATTACK ) && pm->ps->ammo[ pm->ps->weapon ] ) {
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pm->ps->eFlags |= EF_FIRING;
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} else {
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