- Fix two non-C-standard variable declarations.
- Fix function name of vsnprintf for windows systems.
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@@ -913,11 +913,14 @@ Play a local (non-spatialized) sound effect
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static
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void S_AL_StartLocalSound(sfxHandle_t sfx, int channel)
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{
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srcHandle_t src;
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if(S_AL_CheckInput(0, sfx))
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return;
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// Try to grab a source
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srcHandle_t src = S_AL_SrcAlloc(SRCPRI_LOCAL, -1, channel);
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src = S_AL_SrcAlloc(SRCPRI_LOCAL, -1, channel);
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if(src == -1)
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return;
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@@ -939,12 +942,13 @@ static
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void S_AL_StartSound( vec3_t origin, int entnum, int entchannel, sfxHandle_t sfx )
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{
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vec3_t sorigin;
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srcHandle_t src;
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if(S_AL_CheckInput(origin ? 0 : entnum, sfx))
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return;
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// Try to grab a source
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srcHandle_t src = S_AL_SrcAlloc(SRCPRI_ONESHOT, entnum, entchannel);
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src = S_AL_SrcAlloc(SRCPRI_ONESHOT, entnum, entchannel);
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if(src == -1)
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return;
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