OpenGL2: Readd r_deluxeSpecular.

https://github.com/ioquake/ioq3/issues/369
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SmileTheory committed 2018-05-14 18:30:59 -07:00
1 parent 60a3112e45
commit c0c45d325d
4 files changed
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@@ -133,6 +133,7 @@ cvar_t *r_deluxeMapping;
cvar_t *r_parallaxMapping;
cvar_t *r_cubeMapping;
cvar_t *r_cubemapSize;
cvar_t *r_deluxeSpecular;
cvar_t *r_pbr;
cvar_t *r_baseNormalX;
cvar_t *r_baseNormalY;
@@ -1229,6 +1230,7 @@ void R_Register( void )
r_parallaxMapping = ri.Cvar_Get( "r_parallaxMapping", "0", CVAR_ARCHIVE | CVAR_LATCH );
r_cubeMapping = ri.Cvar_Get( "r_cubeMapping", "0", CVAR_ARCHIVE | CVAR_LATCH );
r_cubemapSize = ri.Cvar_Get( "r_cubemapSize", "128", CVAR_ARCHIVE | CVAR_LATCH );
r_deluxeSpecular = ri.Cvar_Get("r_deluxeSpecular", "0.3", CVAR_ARCHIVE | CVAR_LATCH);
r_pbr = ri.Cvar_Get("r_pbr", "0", CVAR_ARCHIVE | CVAR_LATCH);
r_baseNormalX = ri.Cvar_Get( "r_baseNormalX", "1.0", CVAR_ARCHIVE | CVAR_LATCH );
r_baseNormalY = ri.Cvar_Get( "r_baseNormalY", "1.0", CVAR_ARCHIVE | CVAR_LATCH );