Fix renderer not clearing some GL extension variables at vid_restart

If renderer is compiled into client (USE_RENDERER_DLOPEN=0) and after
start up set r_allowExtension to 0 and run vid_restart, some extension
were still used.
This commit is contained in:
Zack Middleton committed 2018-07-20 23:40:02 -05:00
1 parent c74b9a4452
commit bead4aa8c7
3 files changed
+16

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@@ -308,6 +308,13 @@ static void GLimp_ClearProcAddresses( void ) {
QGL_ES_1_1_PROCS;
QGL_3_0_PROCS;
qglActiveTextureARB = NULL;
qglClientActiveTextureARB = NULL;
qglMultiTexCoord2fARB = NULL;
qglLockArraysEXT = NULL;
qglUnlockArraysEXT = NULL;
#undef GLE
}