Fix renderer not clearing some GL extension variables at vid_restart

If renderer is compiled into client (USE_RENDERER_DLOPEN=0) and after
start up set r_allowExtension to 0 and run vid_restart, some extension
were still used.
This commit is contained in:
Zack Middleton committed 2018-07-20 23:40:02 -05:00
1 parent c74b9a4452
commit bead4aa8c7
3 files changed
+16

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@@ -1528,6 +1528,11 @@ void RE_Shutdown( qboolean destroyWindow ) {
GLimp_Shutdown();
Com_Memset( &glConfig, 0, sizeof( glConfig ) );
Com_Memset( &glRefConfig, 0, sizeof( glRefConfig ) );
textureFilterAnisotropic = qfalse;
maxAnisotropy = 0;
displayAspect = 0.0f;
Com_Memset( &glState, 0, sizeof( glState ) );
}