CMake install configuration

This is 99% for *nix based operating systems; it may work elsewhere but
it's not recommended.
This commit is contained in:
Tim Angus committed 2025-08-13 15:37:23 +01:00
1 parent 961a019a46
commit bbf549cc69
9 files changed
+25 -5

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@@ -148,18 +148,21 @@ if(BUILD_GAME_LIBRARIES)
target_link_libraries( ${CGAME_MODULE_BINARY_BASEGAME} PRIVATE ${COMMON_LIBRARIES})
set_target_properties( ${CGAME_MODULE_BINARY_BASEGAME} PROPERTIES OUTPUT_NAME ${CGAME_MODULE_BINARY})
set_output_dirs( ${CGAME_MODULE_BINARY_BASEGAME} SUBDIRECTORY ${BASEGAME})
install(TARGETS ${CGAME_MODULE_BINARY_BASEGAME} LIBRARY DESTINATION ${BASEGAME})
add_library( ${GAME_MODULE_BINARY_BASEGAME} SHARED ${GAME_SOURCES_BASEGAME} ${GAME_BINARY_SOURCES})
target_compile_definitions( ${GAME_MODULE_BINARY_BASEGAME} PRIVATE QAGAME)
target_link_libraries( ${GAME_MODULE_BINARY_BASEGAME} PRIVATE ${COMMON_LIBRARIES})
set_target_properties( ${GAME_MODULE_BINARY_BASEGAME} PROPERTIES OUTPUT_NAME ${GAME_MODULE_BINARY})
set_output_dirs( ${GAME_MODULE_BINARY_BASEGAME} SUBDIRECTORY ${BASEGAME})
install(TARGETS ${GAME_MODULE_BINARY_BASEGAME} LIBRARY DESTINATION ${BASEGAME})
add_library( ${UI_MODULE_BINARY_BASEGAME} SHARED ${UI_SOURCES_BASEGAME} ${UI_BINARY_SOURCES})
target_compile_definitions( ${UI_MODULE_BINARY_BASEGAME} PRIVATE UI)
target_link_libraries( ${UI_MODULE_BINARY_BASEGAME} PRIVATE ${COMMON_LIBRARIES})
set_target_properties( ${UI_MODULE_BINARY_BASEGAME} PROPERTIES OUTPUT_NAME ${UI_MODULE_BINARY})
set_output_dirs( ${UI_MODULE_BINARY_BASEGAME} SUBDIRECTORY ${BASEGAME})
install(TARGETS ${UI_MODULE_BINARY_BASEGAME} LIBRARY DESTINATION ${BASEGAME})
endif()
if(BUILD_GAME_QVMS)