reduce the amount of compiler warnings for variable shadowing
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@@ -257,7 +257,6 @@ void SV_LinkEntity( sharedEntity_t *gEnt ) {
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if ( gEnt->r.bmodel && (angles[0] || angles[1] || angles[2]) ) {
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// expand for rotation
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float max;
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int i;
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max = RadiusFromBounds( gEnt->r.mins, gEnt->r.maxs );
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for (i=0 ; i<3 ; i++) {
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