reduce the amount of compiler warnings for variable shadowing
This commit is contained in:
1 parent
1d0a044de3
commit
bbd17d75ce
8 files changed
+2
-9
No files matched your search
@@ -636,7 +636,6 @@ void CG_AddParticleToScene (cparticle_t *p, vec3_t org, float alpha)
|
||||
}
|
||||
else if (p->type == P_FLAT_SCALEUP)
|
||||
{
|
||||
float width, height;
|
||||
float sinR, cosR;
|
||||
|
||||
if (p->color == BLOODRED)
|
||||
|
||||
Reference in new issue
Block a user