- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf.
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@@ -258,7 +258,7 @@ void PC_SourceWarning(int handle, char *format, ...) {
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static char string[4096];
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va_start (argptr, format);
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vsprintf (string, format, argptr);
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Q_vsnprintf (string, sizeof(string), format, argptr);
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va_end (argptr);
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filename[0] = '\0';
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@@ -280,7 +280,7 @@ void PC_SourceError(int handle, char *format, ...) {
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static char string[4096];
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va_start (argptr, format);
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vsprintf (string, format, argptr);
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Q_vsnprintf (string, sizeof(string), format, argptr);
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va_end (argptr);
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filename[0] = '\0';
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