- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf.
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@@ -269,7 +269,7 @@ void QDECL Com_Error( int code, const char *fmt, ... ) {
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com_errorEntered = qtrue;
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va_start (argptr,fmt);
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vsprintf (com_errorMessage,fmt,argptr);
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Q_vsnprintf (com_errorMessage, sizeof(com_errorMessage),fmt,argptr);
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va_end (argptr);
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if (code != ERR_DISCONNECT && code != ERR_NEED_CD)
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