- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.
- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf.
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@@ -241,7 +241,7 @@ void QDECL G_Printf( const char *fmt, ... ) {
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char text[1024];
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va_start (argptr, fmt);
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vsprintf (text, fmt, argptr);
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Q_vsnprintf (text, sizeof(text), fmt, argptr);
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va_end (argptr);
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trap_Printf( text );
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@@ -252,7 +252,7 @@ void QDECL G_Error( const char *fmt, ... ) {
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char text[1024];
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va_start (argptr, fmt);
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vsprintf (text, fmt, argptr);
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Q_vsnprintf (text, sizeof(text), fmt, argptr);
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va_end (argptr);
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trap_Error( text );
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@@ -539,7 +539,7 @@ void QDECL Com_Error ( int level, const char *error, ... ) {
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char text[1024];
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va_start (argptr, error);
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vsprintf (text, error, argptr);
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Q_vsnprintf (text, sizeof(text), error, argptr);
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va_end (argptr);
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G_Error( "%s", text);
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@@ -550,7 +550,7 @@ void QDECL Com_Printf( const char *msg, ... ) {
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char text[1024];
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va_start (argptr, msg);
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vsprintf (text, msg, argptr);
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Q_vsnprintf (text, sizeof(text), msg, argptr);
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va_end (argptr);
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G_Printf ("%s", text);
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@@ -1092,7 +1092,7 @@ void QDECL G_LogPrintf( const char *fmt, ... ) {
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Com_sprintf( string, sizeof(string), "%3i:%i%i ", min, tens, sec );
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va_start( argptr, fmt );
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vsprintf( string +7 , fmt,argptr );
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Q_vsnprintf(string + 7, sizeof(string - 7), fmt, argptr);
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va_end( argptr );
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if ( g_dedicated.integer ) {
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