OpenGL2: Remove check for GL_ARB_texture_non_power_of_two.
Core in OpenGL 2.0.
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@@ -1386,7 +1386,6 @@ typedef struct {
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int maxRenderbufferSize;
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int maxColorAttachments;
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qboolean textureNonPowerOfTwo;
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qboolean textureFloat;
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textureCompressionRef_t textureCompression;
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qboolean swizzleNormalmap;
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