- Switch master server protocol to dpmaster for better game separation. Based partly on patch by Zack Middleton
- Get rid of ugly cvars sv_heartbeat and cl_gamename and replace with single com_gamename - Remove sv_flatline. Flatlines are ignored by dpmaster and are considered to be insecure because flatlines can be udp-spoofed.
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@@ -870,6 +870,7 @@ extern cvar_t *sv_paused;
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extern cvar_t *cl_packetdelay;
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extern cvar_t *sv_packetdelay;
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extern cvar_t *com_gamename;
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extern cvar_t *com_protocol;
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#ifdef LEGACY_PROTOCOL
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extern cvar_t *com_legacyprotocol;
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