Correct TeamCount return type and team argument type
This commit is contained in:
1 parent
1b2a6abed9
commit
b6d64b7dc4
2 files changed
+2
-2
No files matched your search
@@ -540,7 +540,7 @@ TeamCount
|
|||||||
Returns number of players on a team
|
Returns number of players on a team
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
team_t TeamCount( int ignoreClientNum, int team ) {
|
int TeamCount( int ignoreClientNum, team_t team ) {
|
||||||
int i;
|
int i;
|
||||||
int count = 0;
|
int count = 0;
|
||||||
|
|
||||||
|
|||||||
+1
-1
@@ -560,7 +560,7 @@ void Weapon_HookThink (gentity_t *ent);
|
|||||||
//
|
//
|
||||||
// g_client.c
|
// g_client.c
|
||||||
//
|
//
|
||||||
team_t TeamCount( int ignoreClientNum, int team );
|
int TeamCount( int ignoreClientNum, team_t team );
|
||||||
int TeamLeader( int team );
|
int TeamLeader( int team );
|
||||||
team_t PickTeam( int ignoreClientNum );
|
team_t PickTeam( int ignoreClientNum );
|
||||||
void SetClientViewAngle( gentity_t *ent, vec3_t angle );
|
void SetClientViewAngle( gentity_t *ent, vec3_t angle );
|
||||||
|
|||||||
Reference in new issue
Block a user