* (bug 3018) Should not reset CVAR_CHEAT cvars when loading cgame/ui if they

are being loaded to play a demo.  This restores the normal
             "timedemo" cvar behaviour.
* (bug 3054) The "demo" command works properly now when connected to
             the local server
This commit is contained in:
Tony J. White = committed 2007-04-05 15:26:15 +00:00
1 parent de364863be
commit b5bf1280c1
4 files changed
+6 -4

No files matched your search

+2 -1
View File
@@ -747,6 +747,7 @@ void SV_Shutdown( char *finalmsg ) {
Com_Printf( "---------------------------\n" );
// disconnect any local clients
CL_Disconnect( qfalse );
if( sv_killserver->integer != 2 )
CL_Disconnect( qfalse );
}