Add BUILD_RENDERER_OPENGL1 to disable opengl1

Have emscripten disable BUILD_RENDERER_OPENGL1 instead of hardcoded to
disable opengl1 client.
This commit is contained in:
Zack Middleton committed 2024-06-11 04:40:08 -04:00
1 parent 198c92b9f8
commit b14c5a3d9c
2 files changed
+27 -6

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@@ -148,6 +148,8 @@ Makefile.local:
SERVERBIN - rename 'ioq3ded' server binary
CLIENTBIN - rename 'ioquake3' client binary
USE_RENDERER_DLOPEN - build and use the renderer in a library
BUILD_RENDERER_OPENGL1 build the opengl1 client / renderer library
BUILD_RENDERER_OPENGL2 build the opengl2 client / renderer library
USE_YACC - use yacc to update code/tools/lcc/lburg/gram.c
BASEGAME - rename 'baseq3'
BASEGAME_CFLAGS - custom CFLAGS for basegame