Add BUILD_RENDERER_OPENGL1 to disable opengl1
Have emscripten disable BUILD_RENDERER_OPENGL1 instead of hardcoded to disable opengl1 client.
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@@ -148,6 +148,8 @@ Makefile.local:
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SERVERBIN - rename 'ioq3ded' server binary
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CLIENTBIN - rename 'ioquake3' client binary
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USE_RENDERER_DLOPEN - build and use the renderer in a library
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BUILD_RENDERER_OPENGL1 build the opengl1 client / renderer library
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BUILD_RENDERER_OPENGL2 build the opengl2 client / renderer library
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USE_YACC - use yacc to update code/tools/lcc/lburg/gram.c
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BASEGAME - rename 'baseq3'
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BASEGAME_CFLAGS - custom CFLAGS for basegame
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