#6095: OpenGL2: Use areamask and leaf cluster for PVS when VIS is missing.
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@@ -1181,8 +1181,6 @@ typedef struct {
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int clusterBytes;
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const byte *vis; // may be passed in by CM_LoadMap to save space
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byte *novis; // clusterBytes of 0xff
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char *entityString;
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char *entityParsePoint;
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} world_t;
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