#6095: OpenGL2: Use areamask and leaf cluster for PVS when VIS is missing.
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@@ -600,8 +600,6 @@ static void R_LoadVisibility( lump_t *l ) {
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byte *buf;
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len = ( s_worldData.numClusters + 63 ) & ~63;
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s_worldData.novis = ri.Hunk_Alloc( len, h_low );
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Com_Memset( s_worldData.novis, 0xff, len );
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len = l->filelen;
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if ( !len ) {
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